This week I got on the 25L list and while I’ve fiddled with the idea of offering items whether I’m on the list or not this week I am sooooo I decided to put together a little something. I used to have this as a set a long time ago with less to it of course, almost all my old chores and things didn’t have as much as newer ones.
100% all in mesh and fresh out of my modeling program is a resurrected grinding grain chore. This is a bit of a rustic piece, I like the roughness of it but it could be used in lots of rp type places. This version has all that you see, dual baskets, a filled basket, and a single basket along with the chore. The chore itself has 6 animations in it instead of just one. The working animation then a few different kneels and a lazy type of bored sit.
This chore set uses auto attach props AND if someone enables experiences on their sim it doesn’t even have to ask for permission over and over and over again. Totally Awesomeness.
To be honest this is the first of this type I’ve used the auto attach thing and it is brilliant. I don’t know really why it took me so long to get around to it. Well technically that’s because I haven’t been working on chores and things with props like I used to which is my bad really. I should update the most recent with it probably. It isn’t that hard and makes for your experience with an item to be that much easier. I’m so old fashioned seeming… *gets out the cane* “back when we started out we had to attach our items from our inventory…. it didn’t do it for us and we liked it that way!”
The other item I tossed out there is the filled basket with a few different fillings in it. Figured why not. Not entirely happy with the texturing on the baskets but I’m going to keep that a low end type of item so it can be an add-on rather than priced like I would normally. It’s separate from the chore because well……. not everyone really likes or wants the chore.
So that’s today’s update. Two new items at 25L just for today and tomorrow because by default I leave my 25L items up for 2 days rather than one.